Twin Headed Thunder Dragon Duel Links

Twin Headed Thunder Dragon Duel Links Rating: 4,2/5 4629 reviews

Draw through the rest of your deck with Shard of Greed and Thunder Dragon's effect. Use Polymerization to summon Twin-Headed Thunder Dragon (You can also use Cattle Call on Dynatherium to summon Koalo Koala, Naturia Leodrake or any Extra Deck Beast Monster with 2300 or more ATK) Summon Gravekeeper's Vassal and use both Union Attack.

  1. Twin Headed Thunder Dragon Duel Links List
  2. Twin Headed Thunder Dragon Duel Links Deck

Imagine having a card with such a reputation as the strongest card ever that there's a written rule on Konami's Yu-Gi-Oh! Design Team that states that no other normal monster can ever match the strength of that card. A card whose design, name and anime appereances have created thousands of references and memes. If there is one card that goes beyond being associated with 'Yu-Gi-Oh!'

  • Yu-Gi-Oh Duel Links Card Trader Tier List of required items for each tradable card available at the card trader NPC. The cost of each card varies on its rarity and requires Gold, SR Jewels and Stones. Below we explain everything you need to know about the YuGiOh Duel Links Card Trader NPC.
  • This page notes details of Thunder Dragon (LIGHT/Thunder/Effect Monster): decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh!

It has to be this one. Your friends might not know a thing about this game, but they have heard the name before.A powerful engine of destruction, virtually invincible. Blue-Eyes White Dragon is a level 8, Light, Dragon-Type Normal Monster that boasts the highest attack among all normal monsters in the game, 20 years of new cards and mechanics cannot strip him of the title of strongest normal monster, it has 3000 ATK.

And a solid 2500 DEF.Blue-Eyes artworks are all freaking great (with the exception of it's mandatory god-awful version), but it's the original artwork the one that I think made this card what it is. Despite the fact of the original artwork being a Blue-Eyes Blue Dragon the artwork immediately pulls your attention towards it's signature feature, it's eye. The pose of the card, the colors, everything works to make that blue-eye as striking as possible, even the little wrinkles on the creature's eye-socket focus on making it stand out.

And it works. You feel as if that dragon is staring directly at your soul. The rest of the creature feels a bit cartoonish at times, which is why I feel the card's tried to make him look more menacing and while I don´t hate it.

I think simplicity worked best this time.That said, I cannot not give a shoutout to Kazuki Takahashi's simply beatiful anniversary artwork for the card, it's absolutely breathtaking and my favorite artwork for the creature. The fully drawn background does wonders to sell this as a living thing that inhabits another world.

Twin

The lack of detailed backgrounds is one of the main sins of YGO artwork, and this card is a testament of what could be.Unlike Dark Magician, Blue-Eye's design remains consistent even with the previosly mentioned coloring issues that make it look blue at times, no matter how many artworks this card gets, it never gets old. You can even throw the fucker and it will still look majestic. But that simple first artwork is undeniably what made the card an icon.Blue-Eyes is well worth it's 2 tribute requirement to hit the field, but again, it was outclassed by 'Summoned Skull' as the go to beater of Yu-Gi-Oh's early days, why wait until you have 2 monsters when you can just use 1 and get a 2500 beater that you can equip with axe of despair? Farming simulator 2019 map legend. Why risk running 3 of those fuckers and brick your deck for the unlikely event that you'll be able to fuse them into Ultimate Dragon?In modern YGO the times have changed, and thankfully for Blue-Eyes, it's enormous batch of support geared into turning the deck into a Synchro-focused deck that also has access to great fusions monsters and have made it a force to be reckoned with in the casual circles of the game.The lore behind the support is creative as hell, it's basically an order of Blue-Eyes worshippers that do everything in their power to get their master to the field. Harpie Lady, is probably one of the most well known cards of the Duelist Kingdom arc in the anime, used by the femme fatale Mai Valentine, this Level 4, WIND, winged beast-type monsters were Joey Wheeler's first real challenge as a duelist.The artwork has a great combination of striking colors and her pose is really cool and memorable, but my main problem with the original artwork is how her giant boobs immediately takes focus away from her face, and how little detail there is on her face actually.

Twin Headed Thunder Dragon Duel Links

The fact is that her face doesn't even try to show the card's personality, every other incarnation shows her as this confident huntress with a smug smile, none of that is here. Just take a look at her powered up form, that's the personality I´m talking about.And what's even more curious is that for all intent and purpuses, this card does not seem to be the canon version of Harpie Lady, every single piece of artwork going forward consistently uses the artwork of a later version of the card 'Harpie Lady 1'. Harpie Lady 1 has more focus on her face, but it still fails to showcase the personality on every other card she's in, the purple jump suit looks pretty bad with the green wings and I'm not really a fan of taking away the blue skin. The fact is that she´s and I feel that it works a bit better than the purple skin-tight suit clashing with her red hair and green wings.

But it's still not good, I think it's that weird plastic shine she has what kills it for me. To be honest the card would look so much better if she looked like she does in her later support cards which I'm about to talk about.A 1300 level 4 monster without an effect is not good. Her main focus back in the day was to use 'Elegant Egotist' on her to get 'Harpie Lady Sisters' on the field for a whooping 1950 ATK.Not very good.Thankfully Mai Valentine is fan favorite character which means harpies has received a lot of support over the years! Their main strategy is to swarm the field with beautiful ladies or using to bring out powerful Rank 7 Xyz monster. (Keep an eye for the artwork of the harpies below, to show the point I made earlier about their faces showing personality.).

Harpies are now an extremely versatile deck that gets you a Harpie Party or an Xyz monster pretty fast, each of the new harpies looks great and the support doesn't seem to be stopping, it's a card that really worth keeping an eye out for. Despite her lackluster initial performance Harpies are now truly beatiful to watch and deadly in battle.My main issue with this new support is that unlike Dark Magician's or Blue-Eye's the new cards completely replace the original card instead of using it as the base for the strategy.Trivia time! The TCG name is in fact a japanes mistranslation the word the correct spelling would be 'Harpy Lady'. Yeah.Unlike Blue-Eyes and Dark Magician who have so much support that you can build different decks with different strategies while still having them as your main card, Red-Eyes gets little bits of an idea that gets immediately scrapped so they can try something else. There's no truly effective playstyle because you just don´t have enough tools to pull any of the strategies the new cards want you to create effectively.

It's a damn shame because the cards themselves are good.they just need to just pick a damn idea and stick with it.Red-Eyes Black Dragon is the 'B.' Where the other two mains are 'A+', not a bad card or deck for fun matches, but not enough of a good card to justiy having a deck around it.

Yu-gi-oh twin headed thunder dragon

The true final boss of duelist Kingdom, the card that represents Pegasus dropping the 'Toon' facade and revealing his cruel, dark, true nature once more. A level 1 DARK Spellcaster-Type Ritual monster created for the sole purpose of plunging Yugi into darkness.The artwork does its part. This thing.it's creepy, what I love about the art is that it makes you focus on his abdomen first, making sure that you take notice of that disgusting absorbing organ before you finally realize it's head is above it. And the head turns out to be phallic and disgusting with its veiny millenium eye making it look like it's in pain but also fixated on a target. For some reason, it reminds me of HR Giger's sexual and mechanical horrors, with its arms and shell looking weirdly biomechanicalRelinquished looks like a real monster of nightmare that shouldn't have been born.

The background making it look like it's coming out of a dark corridor is just the icing in the cake. It's a scene straight from a nightmare.As a card, being a ritual monster should make it hard to set up, but it's low level made it the easiest ritual monster to summon back in the day. It's effects are a bit annoying but it being limited to 1 absorption at a time made it easy to defeat unless you waited to snatched the absolute best monster your opponent had.

Given that relinquished needs a 3 card set up.that's way too situational.Relinquished may not have been a game changer, but it's powered up form sure was. Thousand-Eyes Restrict is not only creepier, but also flat out game breaking. You never fused to bring this guy out and steal some monsters.you'd bring him out with cards such as Magical Scientist or Cyber-Stein and use its attack preventing effect to stall the game into Oblivion. That earned Restrict and his friends a spot on the ban list for years to come.Support for relinquished has been underwhelming, with only having 1 expansion recently giving him love and a new even more powerful and creepier form. Why does it take so long?

I'm all about Toons and Relinquished. I'm at least happy Toons are making a splash with Red Eyes in Duel Links right now. That Millennium Eyes fusion monster is too specific and pretty useless:/To all the Red Eyes fans in this topic, now is a good time to be a fan in Duel Links. Red Eyes just received a ton of support through a structure deck and the latest box, they are now a strong meta deck. Bare minimum tier 3 before the box released, now potentially tier 1.

The Toons variant is pretty fun and F2P friendly. Why does it take so long? I'm all about Toons and Relinquished. I'm at least happy Toons are making a splash with Red Eyes in Duel Links right now. That Millennium Eyes fusion monster is too specific and pretty useless:/To all the Red Eyes fans in this topic, now is a good time to be a fan in Duel Links. Red Eyes just received a ton of support through a structure deck and the latest box, they are now a strong meta deck.

Bare minimum tier 3 before the box released, now potentially tier 1. The Toons variant is pretty fun and F2P friendly. The first of the 3 Egyptian gods that I'll be reviewing. Ra comes first because whenever you think about Marik Ishtar, this is the card that pops in your mind. This single piece of cardboard that made all of us go 'Ok no, that's bullshit.' Back in the day.The one and only level 10 DIVINE, Divine-Beast Type Effect Monster. A Juggernaut of mystical power.Or is it?The design is consistent on both of it's artworks, it's a giant golden chicken.

But the first artwork is the best and most iconic one. The pose makes it look like old drawings of an ancient being and it definitely makes you feel like you're looking at someone's god.

The Egyptian characters in the background really drive the point home. It's golden body incorporates many ornaments traditionally seen in Egyptian artifacts it's face looks ferocious but it also looks like royalty.

There's really not much to say about the design. It's really good.I'd go as far to say that out of all 3 of the Egyptian gods. Ra is the only one that looks.well Egyptian.For the game,the original card used to say 'Spirits sing of a powerful creature that rules over all that is mystic'. Ra might be one of the worst cards ever created for this game. In an attempt to balance out the hilarious bullshit Marik pulled time and time again in the anime they nerfed it to the point the card is basically an auto-lose button.You need to tribute 3 of your monsters to summon this card and then you're immediately faced with a choice 'Do I lower my LP down to 100 to have a beater that will run straight to a mirror force or do I leave him with 0 ATK to only reduce my LP a bit and destroy a couple of cards?' How in the world is that worth THREE cards!?

It's terrible. Nostalgia be damned.Attempts have been made to give support to this card. The most significant being the release of 2 the other forms the card showed in the anime as standalone cards.

Sphere mode tries to to make the OG card be able to stand on its own by giving 4000 ATK for free. But most players only ignore Ra and use the Sphere to tribute 3 opponent’s monsters and leave them stuck with a useless card for 1 turn.

In current times your opponent will simply use the sphere for a Link Summon.Immortal Phoenix requires a hilariously complicated set up where it must be in the grave first and OG Ra must die for it to be summoned from there. It has a pretty underwhelming removal effect and then goes back to Square 1 by sending itself to he graveyard and bringing a sphere.goddammit.Ra is a total disservice to what you see in the anime. It's just sad.Trivia time!

Ra's original print did not have any effect written and was not legal to use in any kind of Duel. It may have been best to stay that way.